EON Sports VR partnered with the Yokohama DeNA Baystars to introduce EON Sports’ Virtual Reality Interactive Player Development software and simulation solution, the “W.I.N. Series”.
To the plethora of statistics, video clips and scouting reports accessible with the tap of an iPad, add an even more cutting-edge interactive tool that players began using in game preparation this season: virtual reality.
EON Sports VR is on a mission to change sports training as we know it. The young, Kansas City-based startup recently teamed up with retired MLB player Jason Giambi on Project OPS, a virtual reality baseball trainer powered by a consumer headset.
It’s the next big thing, say the folks who make their living predicting the next big thing. Investors are on board, too, ponying up more than $400 million for startups this year, and would-be players seeking even more money are everywhere on Kickstarter and Indiegogo.
Using a specialized 360-degree camera, virtual reality companies like EON can capture every aspect of the environment, from front and behind the viewer to above and below them.
College football teams have been using virtual reality as a training tool, putting players in an interactive 360-degree environment without having to be on the field. A handful of programs are using it for a new purpose: Recruiting.
Erik Kuselias of the Erik Kuselias Show on NBC Sports Radio interviewed Jason Giambi partner with EON Sports VR‘s new Project OPS.
“If both your parents work, and it’s snowing outside and you can’t make it to the cages that day, you just snap it in and take your reps. There’s nothing better in the world than taking those reps of that baseball coming at you,” said Jason Giambi.
Erik Kuselias: So you’re working with Project OPS, developed by EON Sports VR. It’s the world’s first Virtual Reality “hitting thing”. Tell us more about that.
Jason Giambi: It’s unbelievable. It’s really the most unbelievable thing I’ve ever seen. Like I said earlier, I didn’t grow up in the whole “techie” revolution. So, when they approached me to come and be a part of this, you know, because I have 20 years experience in the big league, I had a really good eye, knew how to take at bats. So they [EON Sports VR] approached me, they asked, ‘Hey, what fathers, or sons, daughters, want to become better baseball players, what’s the first thing you tell them?’ I said, ‘hey, listen if you want to be a better hitter, no doubt, right here right know, know the strike zone. All those lessons will finally pay off, all those hitting times in the batting cages, at the tee, will pay off if you swing at strikes…
Jim Rome of CBS Sports Radio, interviewed Jason Giambi about his past, present, and how his current partnership with EON Sports VR is tying it all together.
MLB Legend, Jason Giambi, Quick Facts:
20 year Major League player
2000 American League MVP
2005 come-back player of the year
Five-time All Star
Two-time Silver Slugger
440 career home runs
Nearly 1400 career walks
Baseball gaming simulators like MLB: The Show try to recreate the excitement and challenge of professional baseball, but these hardly improve your actual athletic skills. To that end, one sports VR company is using the latest advancements in virtual reality technology to combine the fun and challenge of a game simulator with realistic graphics and effective batting practice. Plus, it’s got former MLB slugger Jason Giambi going to bat for it.
Virtual reality has made substantial strides in gaming and entertainment, but there’s another area where the technology could also prove useful: sports training. Kansas City-based EON Sports VR has been working on interactive simulators for football and, now, it’s tackling baseball.
EON Sports VR the company that developed the Sidekiq football-simulator software used by NFL team the Tampa Bay Buccaneers, has teamed up with former Major League Baseball (MLB) star Jason Giambi to promote Project OPS.
Everybody needs a hobby when they retire, and former major league baseball (MLB) player Jason Giambi turned to virtual reality, teaming with EON Sports on a virtual reality hardware-software package to teach players how to recognize pitches and understand the strike zone.